Game On : Using Digital Games to Transform Teaching, Learning, and Assessment with Ryan Schaaf - 193


Today, I'm talking with Ryan Schaaf about his book (co-authored with Nicky Mohan) - Game On: Using Digital Games to Transform Teaching, Learning, and Assessment (Solution Tree Press, 2017).

Game On is an easy to read and use instructional manual for implementing game-based learning in the classroom.

Ryan takes a look at what he calls shifting to an Education 3.0 mindset. Additionally, he discusses the idea of viewing digital tools as a support for modern learning and he explains game based learning.

During our talk we take a look at the content of a couple of the chapters of Game On - For example, Chapter 4: How to Find and Evaluate Digital Games for Teaching, Learning, and Assessment and Chapter 6: Digital Gaming and Assessment.

I like the way the book is written. It is easy to read and use the information. There are awesome e-resources as well as amazing tools within the main content of the book. Check out the Lesson Sparks, you will find them very helpful.

Ryan has much to share and I am sure that you will find everything about Game On helpful as you work to include gamebased learning and digital tools in your lessons.


Find out more or contact Ryan:



Mathew Farber - Edutopia


Length - 57:06

from Teaching Learning Leading K-12

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